ABOUT

I'm a graduate student from McGill University with a bachelor's in Computer Science. I am seriously passionate about the development of applications, software and games!

In my free time, you can usually find me trying to learn a new language, admiring the aurora, playing squash or enjoying games with my friends and family.

My Skills

EXPERIENCE

EDUCATION

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McGill University

Computer Science
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Computer Games
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GPA 3.89
Relevant Classes:
  • Linear Algebra
  • Computer Games
  • Artificial Intelligence
  • Operating Systems
  • Computer Graphics
  • Database Systems
  • Software Design
  • Computer Networking
  • Machine Learning
View McGill's CS courses here.

JOBS

YK Motors' logo

Yellowknife Motors

Administration Assistant
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Jul. 2015 - Dec. 2019 & May - Jul. 2021
Relevant Responsibilities:
  • Assisted clients with service loaners, rental vehicles and directing calls.
  • Managed client payments for vehicle purchases and services provided.
  • Processed incoming and outgoing vehicles using the dealership’s performance system.
  • Spearheaded digitization of all paper records while correcting erroneous and missing information.
View Yellowknife Motors' website here.
YK Motors' logo

Freelance Game Developer

Programmer & Designer
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May - July 2021 (Part time)
Relevant Responsibilities:
  • Single-handedly created a proof-of-concept party game with Android Studio in Java/XML.
  • Helped refine the base design provided by employer. Application has since been passed on to another team for full development.
  • In July 2022, began another party game for mobile devices (NT2G, see projects) as a partner.
Contact this employer here: luc.boutin@mail.mcgill.ca / 514-805-7259.
YK Motors' logo

Government of the Northwest Territories, Dep. of Finance, ISSS

Programmer
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May - Aug. 2022 (Intern, Full time)
Relevant Responsibilities:
  • Worked on a team of 6 developers on an in-development modular platform written in .NET core.
  • Developed a comprehensive automated web browser testing suite using Selenium.
  • Assisted in bug-detection and bug-fixing for said platform using the successful testing suite.
  • Consistently met with the team to improve the platform by suggesting/ implementing ease-of-use features as well as streamlining existing UI.
Contact my supervisor: Stephen O'Brien - stephen_obrien@gov.nt.ca.

PROJECTS

Complex Pathing

Unity

G.O.A.P.

Unity

Textual Data Analysis Project

Python

ElfenRoads

Unity

No Time 2 Guess

Unity

Simple Shooter

Unreal Engine

BLOG

Find out more about my interests by visiting my blog in which I discuss game design, books, story writing and more!

Made with Node.js using the Express framework, EJS and MongoDB.

Capitalizing on the Connections Between Gameplay and Narrative
August 6th 2024
Read about the ways in which awareness of the connections between gameplay and narrative can elevate a story.
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Elden Ring Vs. Dark Souls 3 - A Discussion on Difficulty
October 22nd 2024
In this article, I discuss the game design of two similar boss battles in Elden Ring and Dark Souls 3 to uncover what makes one of them work, while the other fails.
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